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Mh4u auxl vs hge
Mh4u auxl vs hge






mh4u auxl vs hge mh4u auxl vs hge

You do not want to run out of stamina with a Bow. Stamina is important for many things, including sprinting, evade-rolling and dealing damage effectively with a Bow. As a result, uncharged shots (ones where you just tap X/R and let go) deal very little damage.Ĭharging shots drain stamina at a constant rate. Higher charge levels convey larger raw and elemental multipliers to your shot. Each flash indicates that the Bow has reached a higher charge level. As it charges, the flahes on the bow get brighter. As you hold down your main attack button (X for Type 1, R for Type 2), your nocked arrow charges.

mh4u auxl vs hge

It takes practice for these three components to become second nature.Ĭharging your shots is important with the Bow. These components happen concurrently during a hunt: As you are charging your shot, you will want to think about what you are going to hit and where you want to stand to hit it. I will separate Bow usage into three components: (1) Charging shots, (2) Aiming shots, and (3) Positioning. This is mainly to give insight into how I approach the Bow and I hope this will be useful for people. There are many ways to approach the Bow and I am not claiming that my approach is the best. I will concentrate on explaining my approach here. Player skill is a larger determining factor to the effectiveness of either Type 1 or Type 2 controls than the control scheme itself. Repeated practice with a control scheme will enable you to exploit its strengths effectively and work around its weaknesses. However, I personally use Type 1 controls and I get along just fine. For example, Type 1 makes it very difficult to use the aiming reticle effectively while moving. One way to set up Type 2 controls is to follow /u/Arctruth's guide here.Īlthough each control scheme has its strengths and weaknesses, using either control scheme does not instantly make you a better Bow user. I strongly suggest using the Caravan 1* Bow Tutorial quest to try out different control schemes and tweak the Bow settings to your preferences. There are many ways to tweak these settings to your preferences in the Options menu of MH4U. Both the backhop and dodge rolls have the same invulnerability frames. Hitting B with no direction held will result in a backhop. To unsheathe your Bow and start charging an arrow simultaneously, you hit R+X+A.įor both schemes, you can dodge roll with an arrow drawn by tapping Y or B and a direction on the Slide-Pad. For this scheme, you hold R to draw and charge an arrow and X to toggle the aiming reticle. Type 2: A new control scheme catered to the Nub-stick on the N3DS and a Control pad Pro.You can unsheathe your weapon and start charging an arrow with X. For this scheme, you hold X to draw and charge an arrow and R to access the aiming reticle. Type 1: This is the control scheme used in previous Monster Hunter games.MH4U offers two different control schemes: There are a few core controls unique to the Bow, namely a button to charge and fire arrows, a botton to access the aiming reticle (which is used to add greater precision when firing arrows) and a set of buttons to add Bow coatings to arrows. It is important to learn the controls of the Bow and adapt to its control schemes.

mh4u auxl vs hge

The Bow requires more practice than other weapons to reach a desirable hunt completion time. Many of these mechanics are not intuitive to people who have never used a Gunner weapon in Monster Hunter. For first time users, there are a lot of mental gymnastics involved in managing all of a Bow's mechanics. I will cover the general gist of using a Bow. Versatile (numerous shot types available, numerous status options).Excellent raw damage output, decent elemental output.Questions, clarifications and corrections can be directed to /r/Laxaria. Some game knowledge is expected to get the most out of the information provided here. Secondly, this serves as an introduction to the nuances of the Bow as a weapon. Firstly, this serves as a reference for information about the Bow, with resources sourced from many different official and unofficial sources. In short, the Bow is a high skill, high reward weapon. However, you lack the defensive armour available to Blademasters. The Bow puts you within a monster's general effective attack range. The Bow's most effective ranges are much closer to monsters than the Bowguns. The Bow is not a sniper weapon and is best considered a "melee gunner weapon". The Bow is one of three Gunner weapons in Monster Hunter 4 Ultimate.








Mh4u auxl vs hge